![]() Night trolls have vermin remains on tables or in cauldrons, because they have the habit ( ). Remains are stored in a refuse stockpile, subject to standing orders refuse settings. And build them in such a way that no goblins escape, otherwise they will report the location of your traps to other goblins. ![]() Weapon traps are more complicated, and will kill enemies instead. Note: build the chain from the construction menu, then youll be able to mouse select it and assign a creature. A cage trap is the simplest and overpowered, it will catch any goblin that steps on it. Remember that you should disarm the goblin before moving him from the cage to the chain. Then you will be able to assign a goblin to the chain. I can change the mining burrow so that dwarfs wont go get stuff thats still in dangerous areas, and I can use z-stocks to dump the goblin parts (they have more than one name) and leave the. Build a chain, then set a Pasture zone around the chain. I annihilate them in some way that leaves corpses, bits of corpses, and dozens of teeth. Unlike corpses, remains do not cause miasma or leave bones upon full decomposition they simply disappear. Now the goblins come into my fort, riding on their giant toads. Honey bees, for example, will leave behind remains after stinging. You could just pit it to an 80 Z drop, last I checked goblins still havent figured out flight, they can sort of climb so maybe watch how close to the walls it gets before reaching terminal. You could pit the creature in the cave into the caverns and let nature take its course. While this prevents unhappy thoughts from hateable vermin, it can also cause areas of your fort to become littered with remains if not properly taken care of. You could also just dump the cage below a drawbridge and lower it. (Cats who have adopted a dwarf seem to drag the remains of vermin they kill to their owner slave). Remains cannot be butchered, and are not otherwise useful.Ĭreatures with the HUNTS_VERMIN tag, notably cats, will kill vermin, leaving the remains scattered around the fort. Unhappy dwarves in a macabre strange mood will sometimes request vermin remains to construct their artifacts. The corpses of vermin are called remains.
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